final design


kept him looking interesting with his hair palette. his outfit remains unassuming and blame with minimal character defining accessories to bring focus to his environment as he explores it. It is in part supposed to be an exploration between him and his sisters relation on top of her state of mind, so the color variants that mirror his sister more strongly may be considered at certain points in the game, probably for some subconscious narrative purpose with the colors at play. but overall, he's a silly little guy with a silly little braided pony tail.

his hair should grab the players(audience too right?) attention(enough visual interest and color clashes strongly with Lis' color scheme) such that they won't get lost in the mess that is Lis' brain, given how chaotic the depths can be.



woah I hope thats not so hard to read, can you see the notes by the way? its difficult to have things maintain full quality in this, I might have to resort to links.

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